Alaska Sea Grant Fishing for the Future

Lesson Plan Overview

In an interactive game, students simulate fishery activity to demonstrate the effect of new technology and overfishing. They then rewrite the rules of the game in an effort to establish a sustainable practice.

Source: Alaska Sea Grant
Grades: 3-5 6-8

Literacy Principles:

OLP#6: The ocean and humans are inextricably interconnected.

Related Resources